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klig ship.gsh
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2000-08-22
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// defines Klig ship
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef INCLUDED_KLIG_SHIP_GSH
#define INCLUDED_KLIG_SHIP_GSH
////////////////////////////////////////////////////////////////////////////////////
#include "defaults.gsh"
#include "lasers.gsh"
hierarchy Hcy_Klig_ship
{
file "units\Klig ship.RIF"
name "klig ship"
hotspot "dum flash"
alternate hotspot "dum flash L"
}
character Chr_Klig_ship : Chr_DefaultBaddie
{
turning speed 0.3 // this is in revolutions per second
walking speed 1.0 // this is in animation cycles per second
weapon enemy laser
strength 5 // initial strength points
aim 1 // how many degrees off target he can be at most
sight angle 80 // in degrees
sight range 8 // in metres
hearing range 20 // in metres
aggression 0.9 // from 0 to 1
gun yaw angle 0 // in degrees
description drone description
}
role Rol_Klig_ship : Rol_DefaultRobot
{
shape Hcy_Klig_ship
character Chr_Klig_ship
identifier "Klig_ship"
ai bot
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_KLIG_SHIP_GSH